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本帖最后由 syl是喵星人 于 2012-8-25 17:03 编辑
This course introduces the features of the V-Ray 2.0 rendering engine and demonstrates how to extend the range of Maya with its state-of-the-art tools, such as irradiance mapping, fur and hair textures and shaders, and stereoscopic 3D rendering. The course covers critical concepts such as creating basic materials, image sampling, color mapping, subdivs, and lighting, as well as the Render Elements, RT, and physical rendering workflows in V-Ray. Exercise files are included with the course.
Topics include:
Installing and setting up V-Ray
Using the DMC Sampler
Understanding color mapping modes
Adding a spherical fill light
Working with the V-Ray Dome Light
Using irradiance mapping and the Light cache
Creating diffuse color
Making reflective materials
Creating translucency
Ensuring quality with image sampling
Controlling the V-Ray physical camera
Creating a motion blur effect
Compositing V-Ray elements
Home :– http://www.lynda.com/V-Ray-tutorials/V-Ray-Maya-Essential-Training/90014-2.html
本课程介绍的V-Ray2.0渲染引擎的功能,并演示了如何扩展其国家的最先进的工具,如辐照映射,毛皮及头发的纹理和着色,三维立体渲染,玛雅的范围。课程内容包括关键概念,如建立基本材料,图像采集,颜色映射,细分,照明,以及渲染元素,逆转录,物理的V-Ray渲染工作流程。课程包括练习文件。
主题包括:
安装和设置的V-Ray
使用的DMC采样
了解颜色映射模式
添加一个球形的补光灯
使用的V-Ray顶灯
利用光照映射和光缓存
创建漫反射颜色
制作反光材料
创建半透明
确保质量与图像采集
控制的V-Ray物理相机
创建运动模糊效果
合成的V-射线元素
求配字幕= -
首页: - http://www.lynda.com/V-Ray-tutor ... aining/90014-2.html
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